Saturday, August 11, 2012

D&D Art Test: Round 2

So, back in late april/early may I did a piece that I submitted for approval to Wizards of the Coasts' D&D art test for 5th edition. Artists were given 1 of 3 briefs to work off of, and could submit to one, two or all three of them at any point. I already did #3, but I thought I'd do #1 as well, as a challenge. The challenge was, given two examples of orc-like humanoid creatures, you had to create either the tribe cook or the tribe shaman. I did the shaman, obviously. I knew there would be a lot of septum piercings and bones everywhere and I wanted to do something kind of unique, so I thought: what kind of body piercing or sacred mutilations might a really brutal tribe have. I decided, because I had already liked the concept of the mouth being sewn together, that I would also have it that shamans have double-piercings which stretch their lower eyelids by having them attached to their cheekbones. I think it turned out pretty cool. Let me know what ya' think.


Saturday, July 14, 2012

Skirmish at Dawn

Here's a little piece I've been working on and off for the last little while. Working night shift is not quite as good for my drawing habits as I had hoped it might be. Anyway, this is a piece based off of Naomi Novik's universe in her series of books under the Temeraire title. The series is a historical fantasy set during the Napoleonic war, only there are air forces which employ the service of dragons. It's an awesome series, if fantasy is your thing you should check it out. I didn't want to descend to heavily into the realm of fan art, so none of the actual characters from the books are featured in the piece. The dragon in the forefront is a breed known as the "Yellow Reaper", other than that, it's meant to be rather vague what breeds of dragon are in the background, or even which are English or French. I had a lot of fun with this piece, but it's gotten tiring to work on, so I'm taking a break from it, for a little while. Enjoy...

Sunday, June 3, 2012

Summoning

Here my latest piece, I did just for fun. Went all the way from a doodle in my sketchbook to this piece. It's likely I'll go back in and fix the background, which is a little wonky and muddy at the moment, but I'm reasonably happy with the character and the root-beast.

Sunday, May 27, 2012

Bubblegum Derps

It's been a long time since I did a Creature of the Week round. The topic this week was to create a creature who will explode as a defense mechanism for the rest of it's species. The round was called cute, fuzzy bombs. I decided to create these super derpy creatures that I had sketched while at work the other day. Total time on this piece: about 4 hours. Here's the description I gave for the creature.

There are few species quite as oblivious as the Bubblegum Blast-Rat. Breeding at a rate of approximately 100 new Blast-rats a month, per-member of the horde sounds like a recipe for disaster... and it is, but not in the way one would think. See the Blast-Rat is so oblivious of it's surrounding, that, upon seeing a predator the Blast-Rat will have a surge of adrenaline, which, unfortunately for it, it is highly allergic to. The allergic reaction trigger the massive quantities of phosphorous in the Blast-Rat's diet to ignite, cause the Blast-Rat to explode (creating a distinct popping sound). Often this may cause a chain reaction of Blast-Rats becoming startled enough to explode. An exploded Blast-Rat will usually leave behind it's large, bushy tail which often float around like tumbleweed. They are collected by local artists as they create excellent brush-making material. It is said that the prairies that house the Bubblegum Blast-Rats are simultaneously the most fertile and least profitable place to build farms, often having ones crops blasted to smitherines right before harvest. It is said that the Bay farming family has lived on those prairies for a century. Their youngest son Michael taking inspiration from the Bubblegum Blast-Rats and going on to have a lucrative if mediocre film career.


Wednesday, May 2, 2012

D&D Art Test: Culture - Soldier

Hey folks. Here's a new piece, done for the WotC D&D Art test. You can find the details here. This piece was done for the 3rd challenge: Culture. The challenge was to create a soldier or town guard based on the examples given in the brief. Here's the artist statement I wrote to go along with the piece: The two full-colour characters shown as examples evoked a sense of both Russian and East Asian influences, but contained a lot of calls to an Inuit sort of sensibility. For a soldier within that culture, I thought something taking cues from Mongolian style armor might nicely tie the above influences together into something somewhat militaristic. When it came to the weapon I went through a lot of iterations with the character holding a various pole-arms and both curved and straight swords. I ended up feeling like this kind of great-club fit with the sensibilities of the rest of the design. I wanted a strong sense that the warrior culture was about physical might, and intimidation, so the war-mask paired with a big, heavy and blunt weapon felt right to me. I really got into the idea that masks might play an important role in the cultural identity of these people. With the more shaman-like character you get a much more serene effect. Here I wanted to have something that might call back to the masks on the armor of samurai, but still play within the confines of the pre-established design, so I attempted to take the visual cues from the mask of the shaman character and make more complex, gargoyle-like masks that might be seen as more demon-like and give a more spiritual side to the warrior culture. I've included a couple of examples of war-masks just to get a better sense of that side of things. I figured maybe in the warrior hierarchy, different levels of complexity in your mask, different patterns of war-paint might indicate rank. The simpler, less intimidating mask going to the low-ranking soldier, the ones with all the bells and whistles (and teeth) going to the officers.

Sunday, April 8, 2012

Work dump from the last month or so

Website planning has been delayed because... well... for the most part we've kinda forgotten about it. Also I can guarantee that Tavish and Natalie probably don't really have the time to worry about doing that kinda thing for me right now. It'll have to wait for this summer, which is approaching fast, so no worries.

Here's a couple of pieces from the last little while, though I've been really lazy with my workflow lately...

This is a piece I did for Character of the Week over on conceptart.org. They were doing "Dragon Riders", and having just finished the first of the "In His Majesty's Service" books, I wanted in. Artists in Character of the Week have a tendency towards going for badass rather than giving any of their characters a sense of personality or chemistry, so I wanted to approach it by giving the kid and his dragon a bit of a dog-owner type of relationship. Obviously How to Train Your Dragon was a pretty big influence on the design.





This is an image from a set of creature design projects I've been working on over the course of the last 8 months or so. What started out as a Brynn Metheney-style exploration of an ash-based wasteland, turned into an exploration of creature design and cybermutation. This came from a set of images that I sub-titled "Assemblages". The top row of athropods are all created from a set of insectoid parts, then thrown together and mirrored in illustrator to give me some basic creatures to work with. The second row is taking the initial creatures and splicing top and bottom halves together. The third row is the same, only splicing left and right halves together. The fourth and fifth row are then taking the second and third rows, and splicing them either horizontally or vertically (depending on which way they had not yet been spliced). It's one of a few different pieces I'm doing, based around exploring digital media and it's implications in drawing. I'm pretty happy with the result. This piece was printed on rice paper, and will be chin colléd onto stone-henge individually.



Finally. I submitted a couple of designs to Threadless' shirt design competition-whatever-thing. It was a way for me to explore doing a little more graphic, line-based pieces, while giving me the potential to make a little money on the side. Neither of these designs ended up getting made, but I had fun enough with them, so hey, I guess that's alright. Here they are both as they were advertised on the site, and just the images alone.







Wednesday, February 29, 2012

I'll Protect You, Buddy

Hey guys. I just submitted a design to Threadless. It looks like This. It's still pending approval, but if it gets accepted, I'll let you guys know. If it does, though, help me get it voted in! In the meantime, would you wear a shirt like that? Let me know...

EDIT: Shirt design now up for scoring! Please vote, if you can.